Friday 11 January 2013

Kid Icarus: Uprising Game Info


Kid Icarus: Uprising, known in Japan as Shin Hikari Shinwa: Palutena no Kagami  is a title for the Nintendo 3DS video game system, developed by Project Sora and published by Nintendo. It is the third game in the Kid Icarus series and the first since 1991's Kid Icarus: Of Myths and Monsters, a twenty-year wait referenced in the game's announcement trailer shown at E3 2010. It was released on March 23, 2012 in North America and Europe. The game is also compatible with Circle Pad Pro and is bundled with the Nintendo 3DS Stand accessory for every copy of the game. It also uses the Nintendo Network, and is the first official game outside of Japan to do so.

Players take control of Pit, who must protect the land from the evil Medusa. The game is controlled with the Circle Pad and stylus and has highly customisable options. The Circle Pad Pro peripheral is also supported for left-handed players. The game ships with a stand allowing the player to hold the 3DS in place. Each of the game's various chapters are split up into air and ground sections. Air sections are on-rail shooting segments, in which players must shoot flying enemies while dodging enemy attacks. Once on the ground, players have more control over Pit as he traverses through the level. Pit can either shoot enemies from a distance or attack them up close with melee attacks, while also performing various moves to dodge enemy attacks. As the game progresses, Pit earns several weapons of nine types- bows, claws, blades (a combination of a sword and a gun), clubs, orbitars (two objects that hover at Pit's shoulders), staffs, arms (a weapon that fits around Pit's wrist), palms (magical tattoos covering Pit's arm), and cannons, each with their own advantages and disadvantages. By collecting hearts from defeated enemies, players can bet these hearts to increase the 'intensity' of a chapter, increasing its difficulty. If the player successfully clears a chapter, they can earn rewards, such as new weapons, depending on the intensity settings, with higher intensity earning more powerful equipment.

Along with the game's single player story mode, the game also features multiplayer for up to six players locally or via Wi-Fi. Players can compete in Team Deathmatches or Free-For-Alls using standard fighter characters. In the Team Deathmatch mode, named Light vs Dark, each team has a health meter that depletes when a player is defeated. The value of the player's weapon determines how far the meter depletes after death, and the player whose death depletes the meter completely will become their team's angel, a more powerful character who represents the team. The match ends when the other team's angel is defeated. The game also comes with Augmented Reality cards that can be used to play a battle minigame with the 3DS' augmented reality features.

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